The Apparance Town Toy
A downloadable game for Windows
Tinker with a tiny town. That’s it!
Oh, and there’s a Christmas button too...
Toy town is a small test project to showcase some of the new interaction and editing features we’ve been refining over the past year in Apparance. We started with a simple, quality asset pack from Kenney.nl and made a tiny city builder. Place trees, suburbs, city blocks and skyscrapers and fettle with their parameters to build out your own tiny town. Hit up festive mode and bring some procedural Christmas vibes to your creation.
Toy town is built using the Unreal version of Apparance which has a completely free demo version and the full Town Toy example project is available on github for you to peak under the hood.
Got any questions, find us on Bsky, Mastodon, LinkedIn or drop us an email.
Instructions:
- F1 - Toggle help/tooltips at the top of the screen
- WASD / MMB drag - scroll map
- mouse wheel - zoom map
- Q/E & </> - to rotate map
- Click green buttons - for placement mode (left click to place)
- Click red button - for delete mode
- Right-click - to leave place/delete mode and allow selection
- Left-click - to select and enable interaction handles
- Left-drag - to move/resize/rotate/adjust objects by dragging handles
- Click white button - for festive surprise
- Esc - toggle menu
Merry Xmas from the Apparance Team.
Published | 4 days ago |
Status | Prototype |
Platforms | Windows |
Author | Apparance Studios |
Tags | builder, cosy, Procedural Generation, town, toy |